<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Jb</title>
	<atom:link href="http://jb55.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://jb55.com</link>
	<description>I code</description>
	<lastBuildDate>Sun, 30 May 2010 15:25:19 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>Comment on Static O3D Dependencies by Youth hockey</title>
		<link>http://jb55.com/17/static-o3d-dependencies/comment-page-1/#comment-3152</link>
		<dc:creator>Youth hockey</dc:creator>
		<pubDate>Sun, 30 May 2010 15:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=17#comment-3152</guid>
		<description>&lt;strong&gt;...&lt;/strong&gt;

It&#039;s a good point. I find it is the cheap Youth hockey tournaments guide！...</description>
		<content:encoded><![CDATA[<p><strong>&#8230;</strong></p>
<p>It&#8217;s a good point. I find it is the cheap Youth hockey tournaments guide！&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Learn you a Linux for great good! by Daryl Meiss</title>
		<link>http://jb55.com/103/learn-you-a-linux-for-great-good/comment-page-1/#comment-2730</link>
		<dc:creator>Daryl Meiss</dc:creator>
		<pubDate>Fri, 30 Apr 2010 23:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=103#comment-2730</guid>
		<description>Totally digg your website thanks a lot for the info</description>
		<content:encoded><![CDATA[<p>Totally digg your website thanks a lot for the info</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Using MongoDB as a simple message board backend by Ephixa</title>
		<link>http://jb55.com/173/using-mongodb-as-a-simple-message-board-backend/comment-page-1/#comment-81</link>
		<dc:creator>Ephixa</dc:creator>
		<pubDate>Mon, 04 Jan 2010 04:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=173#comment-81</guid>
		<description>Can&#039;t wait to see the first public forum launch =D</description>
		<content:encoded><![CDATA[<p>Can&#8217;t wait to see the first public forum launch =D</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Static O3D Dependencies by Wingnut</title>
		<link>http://jb55.com/17/static-o3d-dependencies/comment-page-1/#comment-77</link>
		<dc:creator>Wingnut</dc:creator>
		<pubDate>Sun, 03 Jan 2010 14:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=17#comment-77</guid>
		<description>Hiya Bill and other readers.  Interesting stuff here, Bill.  I&#039;m wingnut (Larry) in Beesemer MI USA... how ya doon?  I hope well.

Hey, have you ever done a &quot;save entire webpage&quot; from the Firefox FILE pulldown... when viewing a o3d?  It spews all the JS includes into separate files in the sub-directory of the saved webpage... kind of weird.  But, it WON&#039;T go get the o3dtgz file if there was one used in the o3d scene... and it won&#039;t create an assets directory either.  (Many of the Google o3d demos pull o3dtgz&#039;s from an assets/ directory... but its certainly no requirement, as we all know).

What&#039;s your opinion of o3d, Bill?  I think its pretty nice stuff.  That darned teapot is doing something close to raytracing in real time, eh?  I see a horizon with clouds... in the teapot&#039;s reflection.  Now I&#039;m no coder or 3D modeler, but, from the little time I spent using 3D Max... raytracing was a pretty cpu-heavy phenomena... and its sure good to see it working as nicely as it seems-to... in the teapot demo.

I&#039;ve always seem to gravitate toward dynamics and particle emitting... and, ideally, a mixture of both.  In Max, I used to fire up particle emitters (polygon sprayers) and then link them to blowers, gravity, explosions, tornadoes, you name it.  FUN, though, again CPU-heavy, especially if you sprayed anything more vertex-heavy than simple primitives or faces... and if you sprayed heavy amounts.

Have ya seen THIS 5-pack of demos?

http://o3d.googlecode.com/svn/trunk/samples/box2d-3d/box2d-3d.html

Left click on those demos, and polygons come flying out of your mouse arrow, and they have weight/gravity... so they tumble and rumble around with the animated o3d objects.  Its TOTALLY fun.  Especially, the piston.  Change which demo... by right clicking.  All 5 of the included dynamics demos... allow the left-click polygon emitting.  I really got a bit addited and drooling when I played with them.

Ok, I&#039;ll be around, Bill... nice to meet you.  Hello to other readers... don&#039;t be afraid to fill Bill&#039;s blog with words... especially about o3d.  :)  I&#039;m a bit over 50 years old... so I wndt through the VRML phase, and it was plenty fun.  But CosmoPlayer never did shadows or chrome... so its a whole new world for me.  Now what the hell is a matrix transform again?  I forget.  :)

Be good!
Wingnut
Anti-Capitalism-ist/Tech Idiot</description>
		<content:encoded><![CDATA[<p>Hiya Bill and other readers.  Interesting stuff here, Bill.  I&#8217;m wingnut (Larry) in Beesemer MI USA&#8230; how ya doon?  I hope well.</p>
<p>Hey, have you ever done a &#8220;save entire webpage&#8221; from the Firefox FILE pulldown&#8230; when viewing a o3d?  It spews all the JS includes into separate files in the sub-directory of the saved webpage&#8230; kind of weird.  But, it WON&#8217;T go get the o3dtgz file if there was one used in the o3d scene&#8230; and it won&#8217;t create an assets directory either.  (Many of the Google o3d demos pull o3dtgz&#8217;s from an assets/ directory&#8230; but its certainly no requirement, as we all know).</p>
<p>What&#8217;s your opinion of o3d, Bill?  I think its pretty nice stuff.  That darned teapot is doing something close to raytracing in real time, eh?  I see a horizon with clouds&#8230; in the teapot&#8217;s reflection.  Now I&#8217;m no coder or 3D modeler, but, from the little time I spent using 3D Max&#8230; raytracing was a pretty cpu-heavy phenomena&#8230; and its sure good to see it working as nicely as it seems-to&#8230; in the teapot demo.</p>
<p>I&#8217;ve always seem to gravitate toward dynamics and particle emitting&#8230; and, ideally, a mixture of both.  In Max, I used to fire up particle emitters (polygon sprayers) and then link them to blowers, gravity, explosions, tornadoes, you name it.  FUN, though, again CPU-heavy, especially if you sprayed anything more vertex-heavy than simple primitives or faces&#8230; and if you sprayed heavy amounts.</p>
<p>Have ya seen THIS 5-pack of demos?</p>
<p><a href="http://o3d.googlecode.com/svn/trunk/samples/box2d-3d/box2d-3d.html" rel="nofollow">http://o3d.googlecode.com/svn/trunk/samples/box2d-3d/box2d-3d.html</a></p>
<p>Left click on those demos, and polygons come flying out of your mouse arrow, and they have weight/gravity&#8230; so they tumble and rumble around with the animated o3d objects.  Its TOTALLY fun.  Especially, the piston.  Change which demo&#8230; by right clicking.  All 5 of the included dynamics demos&#8230; allow the left-click polygon emitting.  I really got a bit addited and drooling when I played with them.</p>
<p>Ok, I&#8217;ll be around, Bill&#8230; nice to meet you.  Hello to other readers&#8230; don&#8217;t be afraid to fill Bill&#8217;s blog with words&#8230; especially about o3d.  :)  I&#8217;m a bit over 50 years old&#8230; so I wndt through the VRML phase, and it was plenty fun.  But CosmoPlayer never did shadows or chrome&#8230; so its a whole new world for me.  Now what the hell is a matrix transform again?  I forget.  :)</p>
<p>Be good!<br />
Wingnut<br />
Anti-Capitalism-ist/Tech Idiot</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Learn you a Linux for great good! by jb55</title>
		<link>http://jb55.com/103/learn-you-a-linux-for-great-good/comment-page-1/#comment-11</link>
		<dc:creator>jb55</dc:creator>
		<pubDate>Sun, 15 Nov 2009 17:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=103#comment-11</guid>
		<description>Ah yes very good points. I also use my home server for backups. Using ssh I do pull backups via remote scripts and rsync on my production sites. I also keep a live daily backup and weekly snapshot that I sync to my amazon s3 account.

I&#039;m not using it as a file/media server at the moment but that would be handy now that you mention it.</description>
		<content:encoded><![CDATA[<p>Ah yes very good points. I also use my home server for backups. Using ssh I do pull backups via remote scripts and rsync on my production sites. I also keep a live daily backup and weekly snapshot that I sync to my amazon s3 account.</p>
<p>I&#8217;m not using it as a file/media server at the moment but that would be handy now that you mention it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Learn you a Linux for great good! by Stephan</title>
		<link>http://jb55.com/103/learn-you-a-linux-for-great-good/comment-page-1/#comment-10</link>
		<dc:creator>Stephan</dc:creator>
		<pubDate>Sun, 15 Nov 2009 12:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=103#comment-10</guid>
		<description>A few more things:

* Backup server (I have a rsync script syncing my home folder to my server - anytime, anywhere)

* File/Media server (Attach your usb drive to the server and share it through SMB/AFP/WebDav)</description>
		<content:encoded><![CDATA[<p>A few more things:</p>
<p>* Backup server (I have a rsync script syncing my home folder to my server &#8211; anytime, anywhere)</p>
<p>* File/Media server (Attach your usb drive to the server and share it through SMB/AFP/WebDav)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Asynchronous Go API idioms by Stephan</title>
		<link>http://jb55.com/132/asynchronous-go-api-idioms/comment-page-1/#comment-9</link>
		<dc:creator>Stephan</dc:creator>
		<pubDate>Sun, 15 Nov 2009 12:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=132#comment-9</guid>
		<description>I love the idea of the (a)sync function calling. Having a separate error channel looks fine too.</description>
		<content:encoded><![CDATA[<p>I love the idea of the (a)sync function calling. Having a separate error channel looks fine too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Learn you a Linux for great good! by Derrance</title>
		<link>http://jb55.com/103/learn-you-a-linux-for-great-good/comment-page-1/#comment-6</link>
		<dc:creator>Derrance</dc:creator>
		<pubDate>Sat, 07 Nov 2009 01:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=103#comment-6</guid>
		<description>hey there, I didn&#039;t know where to contact you but your web design layout was off on firefox and opera. Anyways, i just suscribd to your rss.</description>
		<content:encoded><![CDATA[<p>hey there, I didn&#8217;t know where to contact you but your web design layout was off on firefox and opera. Anyways, i just suscribd to your rss.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on JGBlue &#8211; A Jumpgate Evolution Database by Ephixa</title>
		<link>http://jb55.com/3/jgblue-a-jumpgate-evolution-database/comment-page-1/#comment-2</link>
		<dc:creator>Ephixa</dc:creator>
		<pubDate>Thu, 08 Oct 2009 12:16:15 +0000</pubDate>
		<guid isPermaLink="false">http://jb55.com/?p=3#comment-2</guid>
		<description>Needs more JbCube</description>
		<content:encoded><![CDATA[<p>Needs more JbCube</p>
]]></content:encoded>
	</item>
</channel>
</rss>
